Posts tagged with: SL

LFV in Second Life official medias

Yesterday we had the privilege of being added on all official Second Life channels. You can see the post in the following links: https://www.plurk.com/p/o65vj6 https://www.youtube.com/post/Ugy8q4cv6Kd1ctz95X94AaABCQ https://www.facebook.com/secondlife/posts/10159658046748072 I would like to thank Linden Lab (and specifically some of its employees) for the kind free advertising help they have offered to our platform and our game. And also thank you for the really nice photo sent to me: Also I would like to show you a preview

LFV HUD – Version 3.0.5.3

Recently, we have updated our HUD player with the 3.0.5.3 version. Finally we can say to have fixed all issues found on the HUD. The hardest ones were: Bug with “S” key: When a player was running and used “S” key (run backward) the ball became inactive for a few seconds Sprint bug: It was the hardest issue found on the gameplay, if a player were in sprint mode and shooted the ball the avatar

New LFV Ball & HUD Updated

Our work on improving the system continues and we are happy to show you and announce to everyone that since yesterday we have a new ball! There are many differences from the previous ball: The first is of an aesthetic nature, we have a new texture on the ball, we have chosen to give the ball more color but not excessive, our decision refers to a well-known ball used for the world cup. Even the

Updated LFV HUD Soccer Player

In recent days we have released a new version of the HUD player. There was a need, also due to future projects at the end of the summer where we will participate, to further improve something in our project. There are significant differences that you will find in the HUD Dispenser on football fields: The first of all is the possibility to choose between HUD Fan and HUD Pro. The gameplay of the two HUDs

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